Welcome back everyone!
Today I briefly want to talk about what is to be discussed next! For the next week or so, I'm going to discuss a new topic on Old School Gaming. This is a very broad topic that has so many interesting applications to the modern gaming world! It is EXTREMELY fascinating! All my friends know how much I geek out on old school gaming!
I am going to start the first day (tomorrow) with information on the history of Old School Games (only from 1990s - early 2000s). I'll spend the next few days after that on Old School Game Engines and their internal workings! Mostly, I'll be discussing Ken Silverman's BUILD engine from the mid-1990s and the classic DOOM engine (id Tech 1) from 1993. Maybe if there is time I will discuss the rise of Unreal Engine too! After discussing these engines in-depth for a few days, I'll move onto some Old School Gaming with subjects on level design, gameplay mechanics, and how these games evolved over time.
To kick off this topic, here is a video on 1990s games and how they evolved in terms of graphics.